Ancient Shelluminator

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Wonder Why Portrait.png
The shell shape is essential to amplify the light distribution.

Wonder Why

The Ancient Shelluminator is a portable, infinite light source that can be either equipped in hand or placed on the ground to provide light. Craftable only by Wonder Why in the Wonder Why Filter and Light Sources Filter. It requires 1 Soprano Shell Bell (any of the 3 Soprano types work), 1 Refined Yellow Gem, 1 Thulecite and 1 Steel Wool to craft, and a Divine Globe Clock to prototype. The Ancient Shelluminator has the same light radius as a full durability Miner Hat and/or Lantern, therefore it is ideal for spelunking.

When not used by Wonder Why it will "malfunction", every time you equip it in your hard you will start smoldering once, meaning that you will need to use 3 Health (unless you are Willow) to prevent getting on fire every time you use it. Dropping it to the floor as any character won't make you smolder.


Prototype.png Tips

  • Though the Ancient Shelluminator will "malfunction" for non-Wonder Whys it isn't a bad idea to give it to your teammates because daily -3 Health isn't a big issue.
  • Because Willow doesn't lose Health from fire she can constantly re-equip the Ancient Shelluminator without penalty, this is specially useful during Winter to heat up without stopping to start a fire.
  • If Uncompromising Mode mod is enabled: the fire of the Ancient Shelluminator during Winter won't damage you and will heat you up for free. Exploit the unintentional mechanic!

Placeholder.png Trivia

  • The Ancient Shelluminator was introduced in the Ancient relics 1.4 update.
  • The legacy concept version of the Ancient Shelluminator was going to be named "Seeshine buoy" and had the same design as the current version.
  • The Ancient Shelluminator was going to have an upgraded version named "Seeshine lamp" but it got scrapped.

Blueprint.png Gallery